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Saturday, January 31, 2004
  Ok all this rocks! Angry White guy Polka
  WOOT!


Cory
  INQUEST GAMER picks VAMPIRE: THE ETERNAL STRUGGLE®
as all-time best multiplayer CCG

Atlanta, GA, January 30, 2004 — InQuest Gamer, an industry-leading magazine, has named White Wolf’s Vampire: The Eternal Struggle as the best multiplayer collectible card game of all time.

The article, appearing in the March 2004 issue of InQuest Gamer (#107), examines all the top collectible card games based on their play in games with more than two players, examining (among others) the variety of viable strategies in multiplayer games and how much interaction went on between players. Vampire: The Eternal Struggle (or VTES) soared to the top of the list, eclipsing such well-known games as Lord of the Rings and Magic: The Gathering. “[VTES] combines the best of one-on-one play with multiplayer while remaining balanced,” said InQuest, and paid special attention to importance of diplomacy and politics in the game. “The politics of the setting shine through in the CCG… Diplomacy isn’t just an aspect of [VTES], it’s a necessity.”

“Right after he designed the world's best dueling CCG in Magic: The Gathering, Richard Garfield designed the world's best multiplayer CCG in Vampire: The Eternal Struggle. CCG fans who haven't experienced real multiplayer CCG strategy owe it to themselves to pick up some Vampire starters and see why InQuest rated it number one," said Steve Wieck, White Wolf’s director of card development. L. Scott Johnson, line developer for VTES, added, "The game emphasizes making (and the threat of breaking) deals so that it doesn't feel like each player is just playing solitaire. But the predator/prey constraints and victory conditions ensure that the deal-making aspect doesn't overshadow deck building and card play."

Vampire: The Eternal Struggle is a collectible card game based on White Wolf’s award-winning roleplaying game, Vampire: The Masquerade. In VTES, players take on the roll of ancient vampires called Methuselahs who use a variety of vampiric agents (represented by cards) to act against one another. These actions (also represented by cards) can be aimed at physical resources, political influence or even social spheres. Unlike many other such card games, VTES is designed primarily for multiple players, and its official tournaments use that format (rather than the one-on-one duels more common in other games). First introduced in 1994, VTES celebrates its tenth anniversary this year and is going stronger than ever, with more organized play than ever before. VTES’s next set—Vampire: The Eternal Struggle—Gehenna?—releases this May.

(Vampire: The Eternal Struggle—Gehenna 36-pack booster display: WW02651; $99.00; Individual 11-card booster pack: $2.75 MSRP)

More information about VTES is available at http://www.white-wolf.com/vtes/.

Since its entry into the roleplaying game market in 1991, White Wolf Publishing, Inc. has grown, maintaining an average market share of 26%. With collective book sales in excess of 5.5 million copies during this time, White Wolf is one of two undisputed worldwide publishing leaders for pen and paper roleplaying games. White Wolf properties have been licensed for television series, comic books, action figures, console and computer video games, coin-operated arcade games, professional wrestlers, replica props and weapons, interactive media events, and a myriad of merchandise. More information on White Wolf can be found at www.white-wolf.com.

InQuest Gamer is a publication of Wizard Entertainment, based in Congers, New York. launched in 1997, InQuest Gamer has proven to be the ultimate source for information about collectible card games, roleplaying games, and all fantasy gaming. More information on InQuest Gamer can be found at www.wizarduniverse.com.

Vampire and Vampire the Eternal Struggle are registered trademarks of White Wolf Publishing. Gehenna is a trademark of White Wolf Publishing. All rights reserved.


Wednesday, January 21, 2004
  Erin puts in a hundred name sites and leaves out the return of the Onomastikon. Go figure.
  Ah i love watching royal tits
Tuesday, January 20, 2004
  For links to more fun name generators, go here
  And because I just can't get enough. What's your Oz Prison Bitch name? Your Smurf name?

Slappy "Shit Eater" Smurf
  We've found our African names. We may have found our Wu Tang names, and no one cares about their Clueless name. But what about your Middle Earth name. Or, if you prefer something more specific, just your Hobbit or Elvish name.

Iris Burrows / Alatariel Sáralondë
Friday, January 16, 2004
  For those who couldn't make it the first time, William Gibson will be back to do a reading from Pattern Recognition. Tuesday, Feb 3, 7pm at Kane Hall on the UW Campus. Rm 130.
Thursday, January 15, 2004
  How many days?

  Quotes for today

'Buy groceries with your American Express card and you could win $10,000. . . No purchase necessary'

"I acknowledge that a Time Trial Cycling Event is an extreme test of a person ’s physical and mental limits and carries with it the potential for death, serious injury, and property loss."
  For those who used to game at the Grange in Sacremento, finally, an answer to that age old question - What is the Grange?
Wednesday, January 14, 2004
  for all those who need some fucking rope dunno when this is gonna be released....but im looking forward to it
Tuesday, January 13, 2004
  And so this too shal pass
  Anyone need some Tequila
Monday, January 12, 2004
  your obvious exits are : North, South, and Dennis.

lol
  So are there any Super Bowl, (oops can't say that anymore without the sponor's name in front of it,) I mean Big Game, plans in the works?
Friday, January 09, 2004
  This is a cool place to waste some time trying to find out the secrets locked into every word.


  Anagrams tell us the hidden truth.

Quote by Vonnegut:
Just because some of us can read and write and do a little math, that doesn't mean we deserve to conquer the universe. =
A masquerade can cover a sense of what is real to deceive us; to be unjaded and not lost, we must, then, determine truth.

Saturday, January 03, 2004
  Hmm... What are we doing on the 10th looks like it will be a good day for me

Friday, January 02, 2004
  ok Cory while i Like Madness, ive seen it Before. Go here for some funny stuff. These three are my Favorites, 1, 2, and 3,
  Gamasutra

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