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Personally, i would take the Master Smuggler route. They are adding a lot to teh game still, expecially spacecraft. Currently, there is no support for flaying, etc. But I would imagine they will add a bit of it to Smuggler, if anywhere.
Personally, I'm avoiding creature handler cause it's vastly overdone, and I was avoiding comando bcause of the balance problems they are having with their weapons.
Chef looks really good though, but the extra 15 just for a novice base profession is harsh.
If your looking for pure combat effectiveness, I would grab up pistoleer, or Creature handler. If looking to gamble on whats available in the future, master smuggler.
I am going through the same thoughts now too, if I master Bounty Hunter, I am left with 33 points. Or, I could just focus on Carbines, and get a good chunk of carbiner tree as well.
Other options I am considering are keeping my surveying 4, just for something to do whiel I am afk, and as a cover profession for Bounty hunting. (Since i can run around as a "Surveyor")
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| - Posted by Hive Fleet Hellion - 2:24 PM
| Hive Fleet Hellion |
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I am considering where I want my character to go. Right now I do lots of stuff, but could live without quite a bit of it. The absolute minimum I want is master pistoleer, underworld 2, dirty fighting 4, exploration 4 (and any prerequisites for those), and leaves me 71 skill points.
Master Smuggler will cost 34. I don’t particularly want the remaining things in smuggler, but the title would be cool. Ranged support 3 is 9. It is not essential but potentially useful.
If I master smuggler and drop ranged support I will have 37 points to throw around. If I drop master smuggler and keep ranged support I have 62 points to spend. Neither keeping nor dropping both pencil out to anything worthwhile. There is the potential that they will un-nerf underworld 4, in which case it might be really cool. All of the 62 point options, possibly excluding commando would easily survive the loss of 5 points required for that though. So here are the options that might intrerest me:
Chef
37 points gets me novice chef
62 points gets me any specialty at 4 and cooking at 3
Creature Handler
37 points gets me creature empathy 2 and creature management 1
62 points gets me creature taming, empathy, and management 4
Commando
62 points gets me one skill at 4
Squad Leader
62 points gets me 3 skills at three. (no cool title though)
So anyone have any thoughts?
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| - Posted by 22= 4 33=33 44=? - 11:54 AM
| 22= 4 33=33 44=? |
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Well, got the cable modem all figured out and started up our new characters last night. Can't for the life of me rembmer the names of our guys, but I'll drop a tell if I see you on.
I'm working on a Bounty Hunter, M'Cori is working on a Combat Medic. I think we managed to pick two of the harder ones to get.
Anyway, I was hoping to go Imperial, but would prefer to stay as a group. I just worry that the Rebels are a bit over represented. (Looks like polls are saying ~70% of people plan on going rebel.)
Besides, I want to be a stormtrooper, thier armour looks great, and I want to shoot Luke a few times.
I'm hoping to be on quite a bit Sunday and next week during the evening, gettnig past the hump of suckage before being able to kill thing, if anyone wants to meet up somewhere, let me know. We're both currently working out of Kor Vella on Corellia (sp?), but if we do decide to go Empire, I'll try to move to Bestine on Tantoine, it's set up pretty nicely for the Empire missions. |
| - Posted by Hive Fleet Hellion - 8:44 AM
| Hive Fleet Hellion |
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Oh yeah once you get the hang of money it flows like water. within in hour of creating Abu I had mim weave armor and an awesome rifle. With cash to spare. Even as a wuss, if you do it right, you can do destroy missions from the get go, 4k an hour bare minimum and all the combat xp you could want.
The trick is learning what are good targets for you, on corellia start by only taking missions that target the frog looking guys, then progress to bunnies and butterflies (this game is sick I tell ya), leave the rats/vynocks for a couple levels. If the missions they offer are too tough (rebel missions constantly had me going after red targets) just equip your worst weapons (for many that would be your hands) mission difficulty appear to be 5+ ranks in the weapon you have equipped, so if you have marksman and brawler your minimum will be 6, my smuggler in training had to carry around a knife to get missions lower than 8
Once you get to the target take out all the guarding creatures and slowly start attacking the lair, once more guards appear stop and deal with them. Trying to finish off the base while being attacked was my big mistake early on. Sometimes I have to rest mid mission but even so walking time is still the slowest part of the sequences, but if you choose 2 missions near each other even that isn't so bad.
I am stoked for this game, in a way I don't think I ever was for EQ. Not sure why, it's the deep seated phychological training I got from actions figures, Lucas had this planned all along, but the gameplay really lives up to the license, which I hadn't expected. We need to consider whether we want to be our own PA, Horn our way into Erik's PA, or just exist below the official radar as a group of chums.
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| - Posted by 22= 4 33=33 44=? - 1:20 PM
| 22= 4 33=33 44=? |
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Star Wars
OK, I've been playing it for about two months now (all of the last stage of beta, and bought it when it came out.)
My final verdict is that Star Wars will be an extremely cool game, much better than EQ, in about two months. I'm not sure if they ran out of dev money, or got impatient, but it still feel s like the beta, lots of problems and lots of changes being made still.
The game itself is set up much better though. The skill system is great, crafting is really, really well done, and combat is pretty much the same as EQ, but ranged.
As for money, Charles. If you really need cash, do delivery missions, then just jump onto shuttle ports to fill them. Try to get two with about the same end point, so you only need one shuttle trip. You can get the ~1000 rewards for the two missions every 15 minutes or so. And as for training, ask around, almost always someone will be willing to train you, often for free, occasioanlly for tips. Later skill levels require apprenticeship xp, which can only be bought by training other PC's
Anyway, once I figured the system out, I was hooked. Let me know if you'd like help with any info or anything.
Also, what server are people on? I set up on Bria, but M'Cori and I are both gonna start new characters tonight, and would like to be able to play with y'ins. |
| - Posted by Hive Fleet Hellion - 7:11 AM
| Hive Fleet Hellion |
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